{"title":"Approaches to processes of building in software construction kits","authors":"Carol Stohecker, A. H. Slaughter","doi":"10.1109/IWALT.2000.890619","DOIUrl":null,"url":null,"abstract":"We have developed a genre of software construction kits characterized by two main processes: players' building of objects from graphical elements, and the software's activation of the constructions. Five kits demonstrate a range of techniques for constructing objects. Different approaches to construction may address different thinking and learning styles.","PeriodicalId":208449,"journal":{"name":"Proceedings International Workshop on Advanced Learning Technologies. IWALT 2000. Advanced Learning Technology: Design and Development Issues","volume":"34 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2000-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings International Workshop on Advanced Learning Technologies. IWALT 2000. Advanced Learning Technology: Design and Development Issues","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/IWALT.2000.890619","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 3
Abstract
We have developed a genre of software construction kits characterized by two main processes: players' building of objects from graphical elements, and the software's activation of the constructions. Five kits demonstrate a range of techniques for constructing objects. Different approaches to construction may address different thinking and learning styles.