Matthias Laschke, S. Diefenbach, Thies Schneider, Marc Hassenzahl
{"title":"Keymoment: initiating behavior change through friendly friction","authors":"Matthias Laschke, S. Diefenbach, Thies Schneider, Marc Hassenzahl","doi":"10.1145/2639189.2670179","DOIUrl":null,"url":null,"abstract":"To initiate new behavior is challenging, but to maintain this new behavior can be even more so. In this paper, we present Keymoment, a key holder designed to increase physical activity by raising the frequency of taking the bike instead of the car. To accomplish this, it creates friction, but in a meaningful and light way. Keymoment is an example of what we call pleasurable troublemakers -- a genre of interactive things, designed to help people changing themselves. We discuss variations of the Keymoment as well as the general principles, pleasurable troublemakers are based on.","PeriodicalId":354301,"journal":{"name":"Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, Fast, Foundational","volume":"5 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2014-10-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"29","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, Fast, Foundational","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2639189.2670179","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 29
Abstract
To initiate new behavior is challenging, but to maintain this new behavior can be even more so. In this paper, we present Keymoment, a key holder designed to increase physical activity by raising the frequency of taking the bike instead of the car. To accomplish this, it creates friction, but in a meaningful and light way. Keymoment is an example of what we call pleasurable troublemakers -- a genre of interactive things, designed to help people changing themselves. We discuss variations of the Keymoment as well as the general principles, pleasurable troublemakers are based on.