Development of Leap Motion Capture Based - Hand Gesture Controlled Interactive Quadrotor Drone Game

A. Bandala, Jose Martin Z. Maningo, E. Sybingco, R. R. Vicerra, E. Dadios, Joshua Daniel D. Guillarte, Julius Oigimer P. Salting, Ma. Joyce Anne S. Santos, Basil Anton E. Sarmiento
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引用次数: 2

Abstract

This paper presents an interactive drone game which is controlled by bare hand gestures. A typical handheld or gamepad remote controller bids inconvenience due to unnatural hand movements of the pilot. This study removes the use of handheld controllers and instead employ a contact less hand gesture device for drone control. Several applications can be explored like task designation in a multi-drone system for construction, inspection and relief operations. The drone is controlled using a PID controller which maintains a given trajectory which is determined by the hand gesture of the controller. The platform chosen by this research is an interactive game of two drones which fire IR lasers. The objective of the game is to hit the opponent with the laser emission. This platform showcases the accurateness and reliability of the hand gesture control system by controlling a real time drone application. The accuracy and precision of the movements based on the gesture of the pilot will be tested through simulations and actual implementations.
基于跳跃动作捕捉的手势控制交互式四旋翼无人机游戏开发
本文提出了一种由徒手手势控制的交互式无人机游戏。典型的手持式或游戏手柄遥控器由于飞行员不自然的手部动作而带来不便。这项研究取消了手持控制器的使用,而是采用了一种非接触式手势设备来控制无人机。可以探索一些应用,例如在建筑,检查和救援行动的多无人机系统中进行任务指定。无人机使用PID控制器控制,该控制器保持给定的轨迹,该轨迹由控制器的手势决定。本研究选择的平台是两架发射红外激光的无人机的互动游戏。游戏的目标是用激光发射击中对手。该平台通过控制实时无人机应用,展示了手势控制系统的准确性和可靠性。基于飞行员手势的动作的准确性和精度将通过仿真和实际实现进行测试。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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