An interactive system for mobile robot navigation

K. Rudzinska, H. Kormanski, M. Carlini, R. I. Abenavoli
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引用次数: 5

Abstract

In this paper we discuss an approach, based on virtual reality application, to interactive prototyping and real-time controlling a mobile robot. It consists in construction of two robots: real one moving in actual world and virtual one existing in three dimensional reconstruction of the same environment. A teleoperation system, based on virtual images generated by 3D computer graphics, allows to compensate for delayed or incomplete data set from real world. The system hardware and multilayer software architecture is discussed. The performance of the developed system has been examined through experiments with a mobile platform. A method, based on Dijkstra's algorithm, for the shortest-route and collision-free navigation was also elaborated and described in the paper.
移动机器人导航交互式系统
本文讨论了一种基于虚拟现实应用的移动机器人交互原型和实时控制方法。它包括两个机器人的构建:一个在现实世界中运动的真实机器人和一个在同一环境的三维重建中存在的虚拟机器人。远程操作系统基于三维计算机图形生成的虚拟图像,可以补偿来自现实世界的延迟或不完整的数据集。讨论了系统的硬件结构和多层软件结构。通过在移动平台上的实验,验证了所开发系统的性能。本文还详细介绍了一种基于Dijkstra算法的最短路线无碰撞导航方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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