Dynamic textures modeling using temporal mixing coefficients reduction

Michal Havlícek, M. Haindl, J. Filip
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引用次数: 2

Abstract

Real world materials often change their appearance over time. If these variations are spatially and temporally homogeneous then the material visual appearance can be represented by a dynamic texture which is a natural extension of classic texture concept including the time as an extra dimension. In this article we present possible way to handle multispectral dynamic textures based on a combination of input data eigen analysis and subsequent processing of temporal mixing coefficients. The proposed method exhibits overall good performance, offers extremely fast synthesis which is not restricted in temporal dimension and simultaneously enables to compress significantly the original measured visual data.
动态纹理建模使用时间混合系数减少
现实世界中的材料通常会随着时间的推移而改变其外观。如果这些变化在空间和时间上是均匀的,那么材料的视觉外观就可以用动态纹理来表示,这是经典纹理概念的自然延伸,其中包括时间作为一个额外的维度。本文提出了一种基于输入数据特征分析和时间混合系数后续处理相结合的多光谱动态纹理处理方法。该方法综合性能良好,合成速度极快,不受时间维度的限制,同时能够对原始测量视觉数据进行显著压缩。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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