The Design and Implementation of Fault Insertion Capabilities for ISPS

J. Northcutt
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引用次数: 2

Abstract

Fault tolerance is an important attribute of most computer systems, and to be effective it must be an explicit objective from the beginning of the design process. Inserting faults into a simulation of the machine and observing its behavior is a thorough and economical technique for evaluating prospective fault detection, diagnosis, recovery, and repair mechanisms. As systems become larger due to rising semiconductor integration, the expense of these fault simulations increasingly necessitates that they be performed at higher levels of abstraction (such as the register transfer level) rather than lower (such as the gate level). This can achieve major cost savings without significantly compromising fault coverage. This paper describes the design and implementation of a high level fault insertion mechanism for the Instruction Set Processor Specification (ISPS) simulator. The ISPS simulator was chosen because it is an interactive, high level simulator which is capable, mature, and widely used and accepted. The faults which can be simulated include hard and transient, deterministic and probabilistic, stuck-at and bridged, data, control, and operation types. These facilities have been implemented and demonstrated to be sound in both concept and implementation. They have been incorporated as a standard feature in the latest release of the ISPS simulator.
ISPS故障插入能力的设计与实现
容错是大多数计算机系统的一个重要属性,为了使其有效,必须从设计过程的一开始就将其作为一个明确的目标。将故障插入到机器的模拟中并观察其行为是评估潜在故障检测、诊断、恢复和修复机制的一种彻底而经济的技术。由于半导体集成度的提高,系统变得越来越大,这些故障模拟的费用越来越需要在更高的抽象级别(如寄存器传输级别)而不是更低的抽象级别(如栅极级别)执行。这可以在不显著损害故障覆盖率的情况下实现主要的成本节约。本文描述了指令集处理器规格(ISPS)模拟器的高级故障插入机制的设计与实现。之所以选择ISPS模拟器,是因为它是一种功能成熟、具有交互性的高级模拟器,并且被广泛使用和接受。可模拟的故障包括硬故障和瞬态故障、确定性故障和概率故障、卡滞故障和桥接故障、数据故障、控制故障和操作故障。这些设施已经实施,并证明在概念和实施方面都是健全的。它们已被纳入最新版本的ISPS模拟器的标准功能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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