{"title":"Development of Interactive Multimedia Based on Power Point at Fluid Preasure Material and Implementation in Life; for Junior High School Students","authors":"Chakra Wirangga, Y. Ahda, F. Arsih","doi":"10.24036/bioeducationjournal/vol2-iss101","DOIUrl":null,"url":null,"abstract":"The purposes of this research are to produce valid and practice interactive multimedia based on PowerPoint at fluid preasure material and implementation in life for SMP/MTs.students. This research used three stages of 4-D models. The subjects of this research were 23 students class VIII SMP Negeri 3 Pariaman and 2 teachers. The object of this research was interactive multimedia based on PowerPoint at fluid preasure material and implementation in life that validated by 5 validators. Data in this research was primary data collected from validity and practicality questionnaire. The result of validity was 85,94% with criteria valid, practicality by teacher and students are practice and very practice with value 88,46% from teacher and 91,71% from students.","PeriodicalId":436899,"journal":{"name":"Bioeducation Journal","volume":"30 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2018-12-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Bioeducation Journal","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.24036/bioeducationjournal/vol2-iss101","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 3
Abstract
The purposes of this research are to produce valid and practice interactive multimedia based on PowerPoint at fluid preasure material and implementation in life for SMP/MTs.students. This research used three stages of 4-D models. The subjects of this research were 23 students class VIII SMP Negeri 3 Pariaman and 2 teachers. The object of this research was interactive multimedia based on PowerPoint at fluid preasure material and implementation in life that validated by 5 validators. Data in this research was primary data collected from validity and practicality questionnaire. The result of validity was 85,94% with criteria valid, practicality by teacher and students are practice and very practice with value 88,46% from teacher and 91,71% from students.
本研究的目的是为SMP/ mts学生制作有效和可实践的基于PowerPoint的流体压力材料的交互式多媒体,并在生活中实施。本研究使用了三个阶段的4-D模型。本研究的对象是23名SMP Negeri 3 Pariaman八班学生和2名教师。本研究的对象是基于PowerPoint的流体压力材料的交互式多媒体及其在生活中的实现,并经过5位验证者的验证。本研究数据为效度问卷和实用性问卷的原始数据。效度结果为85.94%,标准有效,教师和学生的实践性为88.46%,学生的实践性为91.71%。