Control strategies for a haptic device interfacing with virtual environment

M. Zadeh, K. Khorasani
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引用次数: 2

Abstract

This paper presents several strategies for maintaining and improving the stability margins and achievable performances for a haptic rendering subject to interaction with virtual objects. Two classes of control strategies are investigated here. The first is a lead-lag compensator designed based on classical control and the second scheme is a linear-quadratic Gaussian (LQG) controller designed from modern control theory. A detailed comparative performance and evaluation of the proposed controllers are developed to illustrate the advantages and disadvantages of these methods.
触觉设备与虚拟环境交互的控制策略
本文提出了几种策略来维持和提高与虚拟物体交互的触觉渲染主体的稳定裕度和可实现的性能。本文研究了两类控制策略。第一种方案是基于经典控制设计的超前滞后补偿器,第二种方案是基于现代控制理论设计的线性二次高斯(LQG)控制器。对所提出的控制器进行了详细的性能比较和评估,以说明这些方法的优点和缺点。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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