A game-theoretic approach for optimal base station sleeping in green cellular networks

Jianchao Zheng, Yueming Cai, Xianfu Chen, Rongpeng Li, Honggang Zhang
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引用次数: 8

Abstract

This paper proposes a distributed cooperative framework to improve the energy efficiency of green cellular networks. Based on the traffic load, neighboring base stations (BSs) cooperate to optimize the BS switching (sleeping) strategies so as to maximize the energy saving while guaranteeing users' minimal service requirements. An interaction graph is defined to capture the network impact of the BS switching operation. Then, we formulate the problem of energy saving as a constrained graphic game, where each BS acts as a game player with the constraint of traffic load. The constrained graphic game is proved to be an exact constrained potential game. Furthermore, we prove the existence of a generalized Nash equilibrium (GNE), and the best GNE coincides with the optimal solution of total energy consumption minimization. Accordingly, we design a decentralized iterative algorithm to find the best GNE (i.e., the global optimum), where only local information exchange among the neighboring BSs is needed. Simulation results finally illustrate the convergence and optimality of the proposed algorithm.
绿色蜂窝网络中最优基站休眠的博弈论方法
为了提高绿色蜂窝网络的能源效率,提出了一种分布式协作框架。根据业务负载,相邻基站相互协作,优化基站交换(休眠)策略,在保证用户业务需求最小化的同时实现最大节能。定义了一个交互图来捕捉BS交换操作对网络的影响。然后,我们将节能问题表述为一个有约束的图形游戏,其中每个BS作为一个具有交通负载约束的游戏玩家。证明了约束图形博弈是一个精确约束势博弈。进一步证明了广义纳什均衡(GNE)的存在性,并且最优的GNE与总能耗最小的最优解重合。因此,我们设计了一种分散迭代算法来寻找最佳GNE(即全局最优),其中邻近BSs之间只需要局部信息交换。仿真结果表明了该算法的收敛性和最优性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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