Interface-based design of systems-on-chip using UML-RT

A. Chureau, Y. Savaria, E. Aboulhamid
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引用次数: 4

Abstract

While the IC industry tries to harness system-on-chip complexity by reusing intellectual property modules, practical problems abound, reusing within tight hardware constraints is a design journey that may cost more than building from scratch. Platforms using pre-characterized interfaces gained acceptance as a paradigm that increases reuse predictability. In this paper, we present an interface-based approach to SoC design based on contract adorned UML-RT capsules. It is shown that well defined interfaces are the key to define a systematic path towards the implementation of a system-on-chip model. Two sets of capsules that form the vase of two platforms, one for packet based video processing and one for software radio, are built. IP reuse, refinement and profiling are performed within the context of these two platforms.
基于UML-RT的片上系统接口设计
虽然IC行业试图通过重用知识产权模块来控制片上系统的复杂性,但实际问题比比皆是,在严格的硬件限制下重用是一个设计之旅,可能比从头开始构建成本更高。使用预表征接口的平台作为一种范例获得了认可,这种范例增加了重用的可预测性。在本文中,我们提出了一种基于接口的基于契约修饰UML-RT胶囊的SoC设计方法。结果表明,定义良好的接口是定义实现片上系统模型的系统路径的关键。两套胶囊组成了两个平台的花瓶,一个用于基于分组的视频处理,另一个用于软件无线电。IP重用、细化和分析是在这两个平台的上下文中执行的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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