Nonspecular Scattering in EUV Lithography: Determining Specifications for Surface Finish

D. Stearns, D. Gaines, B. Lafontaine, G. Sommargren, D. Sweeney, D. Kania, N. Ceglio
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引用次数: 2

Abstract

As EUV lithography progresses from laboratory research to prototype development the realistic performance of manufacturable components becomes a primary concern. Nowhere is this more evident than in the fabrication and implementation of the EUV imaging optics. It is now well understood that the structure of the optical surfaces and the multilayer coatings (ML) that make the surfaces reflective at soft x-ray wavelengths must be specified and fabricated with unprecedented accuracy. Errors in the structure, which include deviations in the surface profile of the substrate and unintentional variations in the multilayer period, cause aberations in the imaging process. When these errors are at very long spatial wavelengths they are treated deterministically, and can be evaluated (and hence corrected) using interferometric methods now under development. However, there are errors in the surface profile at all spatial frequencies. Describing the exact structure of the surfaces of the optics at all spatial scalelengths is an intractable problem. Instead the surface figure errors at mid- and high-spatial frequency (called “roughness” or “finish”) are treated statistically. Within this statistical description, the effect of surface (and multilayer) roughness is to remove intensity from the image (the specular field) and scatter it throughout the image field. This nonspecular scattering is problematic for two reasons: (1) it decreases the useful throughput of the optical system and, (2) it produces a backround halo which reduces the contrast of the image. In this paper we describe a method of relating the nonspecular scattering to the roughness of the optical surfaces in a distributed EUVL imaging system. Our ultimate goal is to develop a robust specification of surface finish that can be used as the guideline for manufacturing EUV optics.
EUV光刻中的非镜面散射:表面光洁度的确定规范
随着极紫外光刻技术从实验室研究发展到原型开发,可制造部件的实际性能成为主要关注的问题。这一点在EUV成像光学器件的制造和实现中最为明显。现在人们很清楚,光学表面的结构和使表面在软x射线波长下反射的多层涂层(ML)必须以前所未有的精度指定和制造。结构上的误差,包括衬底表面轮廓的偏差和多层周期的无意变化,会导致成像过程中的像差。当这些误差处于非常长的空间波长时,它们被确定地处理,并且可以使用目前正在开发的干涉测量方法进行评估(并因此进行纠正)。然而,在所有空间频率上,表面轮廓都存在误差。在所有空间尺度上描述光学元件表面的精确结构是一个棘手的问题。相反,表面图形误差在中高空间频率(称为“粗糙度”或“光洁度”)进行统计处理。在这个统计描述中,表面(和多层)粗糙度的作用是从图像(镜面场)中去除强度,并将其分散到整个图像场中。这种非镜面散射是有问题的,有两个原因:(1)它降低了光学系统的有用吞吐量,(2)它产生了一个背景晕,降低了图像的对比度。本文描述了分布式EUVL成像系统中非镜面散射与光学表面粗糙度之间的关系。我们的最终目标是开发一个强大的表面光洁度规格,可以用作制造EUV光学器件的指导方针。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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