Stability of Industry-University-Research Institute Alliance Driven by Government Policy Based on Game Theory

Xiuli Liu, Xiuli Wang
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Abstract

In order to achieve the goal of “becoming an innovative country in 2020 and becoming a world power in 2050”, the central government of China has introduced ‘Collaborative Innovation’ as a new paradigm of innovation on top of the ‘Indigenous Innovation Strategy’. In this study, a decision-making model is constructed using the evolutionary game theory and methodology to describe the decision-making activity in the course of collaborative innovation involving enterprises, universities/research institutes under certain government policies. Furthermore, the stability of strategy selection is analyzed. Theoretical analysis and numerical simulation show that only when enterprises, universities and research institutes get enough extra return will they evolve to the “ideal state”. The government subsidy can boost the evolution towards the “ideal state”, but the subsidy coefficient must be controlled within a certain range.
基于博弈论的政府政策驱动下产学研联盟稳定性研究
为了实现“2020年成为创新型国家,2050年成为世界强国”的目标,中国中央政府在“自主创新战略”的基础上引入了“协同创新”作为创新的新范式。本文运用演化博弈论和方法构建了一个决策模型,描述了在一定政府政策下,企业、高校/科研院所参与协同创新过程中的决策活动。进一步分析了策略选择的稳定性。理论分析和数值模拟表明,只有当企业、高校和科研院所获得足够的额外回报时,它们才会进化到“理想状态”。政府补贴可以促进向“理想状态”演进,但补贴系数必须控制在一定范围内。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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