A review on soccer player tracking techniques based on extracted features

Afnan Al-Ali, S. Al-Maadeed
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引用次数: 6

Abstract

Playing games specially soccer is one of the most likable activities which performed by a large mass base in most countries. All the broadcasted videos of these games are taken as an extensive challenging by researchers in computer vision field. The topics which get the big chance of importance in industry are the tracking of both player and field. This can be used to describe the match for people who are visually impaired. In this review, we summarize some of the recent researcher's work related to different player tracking techniques according to specific features extracted from the scene to build a robust object (player and/or ball) tracking, such as motion, color, edges, etc., which considered as the most commonly used in object tracking. Also, we compare some of these techniques according to two groups of publicly available data sets in order to study the effect of selecting these features on the tracking accuracy.
基于特征提取的足球运动员跟踪技术综述
玩游戏,特别是足球是最受欢迎的活动之一,在大多数国家都有大量的群众基础。这些比赛的所有直播视频都被计算机视觉领域的研究者视为一个广泛的挑战。行业中最重要的话题是参与者和领域的跟踪。这可以用来描述视力受损的人的匹配。在这篇综述中,我们根据从场景中提取的特定特征,总结了一些最近研究人员与不同球员跟踪技术相关的工作,以建立一个鲁棒的对象(球员和/或球)跟踪,如运动,颜色,边缘等,这被认为是最常用的对象跟踪。此外,我们还根据两组公开可用的数据集对这些技术进行了比较,以研究选择这些特征对跟踪精度的影响。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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