Measuring learning within a large design research project

S. Forbes, J. Harraway, Megan Drysdale
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Abstract

Conceptual learning of students from universities, schools and the workplace taking part in a research project to develop new material on bootstrapping and randomisation is investigated. The aim was to develop teaching strategies using dynamic visualisation software. Before and after instruction, students sat tests involving multi-choice and True/False questions on sampling and confidence intervals. Performance is analysed in terms of increases in correct answers and changes in responses. The percentage correct in both the pre-test and post- tests varied widely. Under two thirds of students answered the same in both tests but 5-18% changed correct to incorrect answers and 13-27% incorrect to correct answers. Relevance of questions, appropriateness of multi-choice and True/False questions in assessment and levels of learning (or unlearning) acceptable to teachers are discussed. Pre- and post-tests can measure student understanding and prior skills, but multi-choice and True/False questions may not be adequate for this purpose.
在一个大型设计研究项目中测量学习情况
来自大学、学校和工作场所的学生参加了一个研究项目,以开发关于引导和随机化的新材料,对他们的概念学习进行了调查。目的是利用动态可视化软件开发教学策略。在指导之前和之后,学生们参加了多项选择题和关于抽样和置信区间的真假问题的测试。成绩是根据正确答案的增加和回答的变化来分析的。前测和后测的正确率差别很大。不到三分之二的学生在两次测试中回答相同,但5-18%的学生将正确答案改为错误答案,13-27%的学生将错误答案改为正确答案。讨论了问题的相关性,评估中选择题和真假题的适当性以及教师可接受的学习(或不学习)水平。前后测试可以衡量学生的理解和先前的技能,但选择题和真假问题可能不适合这个目的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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