Pathfinding: A design methodology for fast exploration and optimisation of 3D-stacked integrated circuits

D. Milojevic, R. Radojcic, Roger Carpenter, P. Marchal
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引用次数: 12

Abstract

This paper introduces new design methodology and the corresponding EDA tool chain enabling fast design space exploration and high fidelity of results for emerging heterogeneous 3D-Stacked Integrated Circuits. The proposed framework allows designers to easily trade-off between different system level design choices (e.g. functional partitioning), physical design options (e.g. packaging strategies) and/or technology options (e.g. different technology nodes) and understand their impact on typical design parameters such as cost, performance and power. We demonstrate the proposed framework using existing MPSoC for video coding applications. The system is virtually prototyped as traditional 2D and then 3D design. For a 3D version we place the off-chip DRAM memory on the top of the processing die, and consider different packaging options. For different implementation scenarios we quantify typical design parameters showing the benefits of the 3D integration.
寻径:一种用于快速探索和优化3d堆叠集成电路的设计方法
本文介绍了新的设计方法和相应的EDA工具链,为新兴的异质3d堆叠集成电路提供了快速的设计空间探索和高保真度的结果。提出的框架允许设计人员轻松地在不同的系统级设计选择(例如功能划分),物理设计选择(例如封装策略)和/或技术选择(例如不同的技术节点)之间进行权衡,并了解它们对典型设计参数(例如成本,性能和功耗)的影响。我们使用现有的MPSoC来演示所提出的框架,用于视频编码应用。该系统实际上是传统的2D原型,然后是3D设计。对于3D版本,我们将片外DRAM存储器放在处理芯片的顶部,并考虑不同的封装选项。对于不同的实现方案,我们量化了典型的设计参数,显示了3D集成的好处。
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