THE EFFECTIVENESS OF USING THE DORATOON ANIMATION MAKER LEARNING MEDIA IN SEMANTIC COURSES IN INDONESIAN LANGUAGE AND LITERATURE EDUCATION STUDENTS FBS UNIMED

Azhar Umar, Inayah Hanum, Trisnawati Hutagalung
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Abstract

This study discusses the effectiveness of learning Semantics courses using learning media based on Doratoon Animation Maker for students in the Indonesian Language and Literature Education Study Program. The purpose of this study was to see the effectiveness of Doratoon Animation Maker's teaching materials in the utilization of the learning process in Semantics courses. This population is all fourth semester students of the 2022/2023 academic year of the Indonesian Language and Literature Education Study Program. The sample of this research is the fourth semester students of regular class A in the 2022/2023 academic year of the Indonesian language and literature study program. The research instruments used were observation, questionnaires, and special tests. This research uses the Research and Development method. The results of this study, namely before using Doratoon Animation Maker learning media in Semantic learning get an average score of 67, 3 and after using Doratoon Animation Maker based learning media get an average of 85, 5.
结合印尼语言文学教育系学生在语义课程中使用动漫制作者学习媒体的效果
本研究探讨印尼语言文学教育学习计划学生使用Doratoon Animation Maker学习媒体学习语义学课程的效果。本研究的目的是观察Doratoon Animation Maker的教材在语义学课程中运用学习过程的有效性。这些人都是印度尼西亚语言文学教育研究项目2022/2023学年第四学期的学生。本研究样本为印尼语言文学研究项目2022/2023学年A班常规班第四学期学生。研究方法为观察、问卷调查和特殊测试。本研究采用研究与开发的方法。本研究结果显示,使用Doratoon Animation Maker学习媒体前语义学习的平均得分为67,3分,使用Doratoon Animation Maker学习媒体后语义学习的平均得分为85,5分。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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