Facilitating collaborative learning in innovation practice oriented courses utilizing mobile internet platforms

Peng Liu, Weiwei Chen, Haiying Yu, Ming He
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Abstract

Innovation practice oriented computing courses have become very popular in China's universities in recent years. Students are encouraged to propose and implement their own innovative ideas in the form of team projects. It is a challenge for undergraduates to carry out a project of innovation, paricularly when they cannot get timely instruction from teachers after class. In this poster, we argue that collaborative learning is an effective approach to promote students' innovation activities after class and online platforms play an important role. To this end, we propose a strategy of flexibly combining multiple mobile Internet platforms, such as WeChat, WizNote, Rain Classroom et al., to facilitate collaborative learning. These platforms enable the students to contribute to projects and learn from each other efficiently. Comparative experiments are conducted among one class that adopts the platform combination strategy (PC-class) and other three classes that adopt a simpler but more popular WeChat-only strategy (WO-classes). Survey results show that the students in the PC-class benefit more from collaborative learning and are more initiative to partipate in the project implementation. Consistently, the ratio of the projects that are implemented successfully, e.g., presented with a working prototype system or recognized by field experts, is higher in the PC-class.
利用移动互联网平台促进创新实践类课程的协同学习
近年来,以创新实践为导向的计算机课程在中国的大学中非常流行。鼓励学生以团队项目的形式提出并实施自己的创新想法。大学生进行创新项目是一项挑战,特别是当他们无法在课后得到老师的及时指导时。在这张海报中,我们认为协作学习是促进学生课后创新活动的有效途径,网络平台发挥着重要作用。为此,我们提出了灵活结合多个移动互联网平台的策略,如微信、WizNote、Rain Classroom等,促进协同学习。这些平台使学生能够为项目做出贡献,并有效地相互学习。采用平台组合策略的一个班级(pc班)和采用更简单但更流行的纯微信策略的三个班级(wo班)进行对比实验。调查结果显示,pc班的学生从协作学习中获益更多,更主动地参与到项目实施中。始终如一,成功实施的项目比例,例如,与工作原型系统一起提出或被现场专家认可,在pc类中更高。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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