Multihoming and cross-platform spillover effect on mobile game platforms

N. Koryakina, Xiang-bin Yan, Jongmin Kim, Chul-ho Lee
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Abstract

The extent to which applications on a particular platform are also available for buyers of competing platforms is called platform-level multihoming. In this research paper we explain one of the motivations for mobile platforms, such as Apple and Google, to implement multihoming, namely it is the existence of a positive cross-platform spillover effect. To study the spillover effect between platforms we examine a ranking effect as a primary effect: if a game enters into a top 100 chart on one platform, the sales of this game on another platform will increase. Our results suggest that the spillover effect is asymmetric: Apple has a stronger spillover effect on Google than vice versa. To empirically test our hypotheses, we utilize game-related data from Apple's App Store and Google Play and implement dynamic panel data models.
手机游戏平台的多归属和跨平台溢出效应
特定平台上的应用程序对竞争平台的购买者也可用的程度称为平台级多归属。在这篇研究论文中,我们解释了苹果和谷歌等移动平台实施多归的动机之一,即存在积极的跨平台溢出效应。为了研究平台间的溢出效应,我们将排名效应视为主要效应:如果一款游戏进入一个平台的前100名榜单,那么这款游戏在另一个平台的销量就会增加。我们的研究结果表明,溢出效应是不对称的:苹果对谷歌的溢出效应强于谷歌对苹果的溢出效应。为了检验我们的假设,我们使用了来自苹果App Store和Google Play的游戏相关数据,并执行了动态面板数据模型。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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