Multiple Games Analysis: A Petri Dish for Growing Polycentric Orders

Abigail N. Devereaux
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引用次数: 0

Abstract

Game theory, as originally envisioned, is a tool to theorize about social interaction. As game theory became geared towards prediction and control, branching into mechanism and market design theory, its mathematical sophistication focused on solution spaces and, ultimately, the attainment of steady states or simple patterned behavior. I contend that game theory can also describe complex behavior like spontaneous emergence, the development process of polycentric influence hierarchies, and the emergence and survival of institutional forms. Multiple games analysis expands the solution spaces of classic games like the prisoner’s dilemma and the principal agent game, not by including conditioning stages or evolving the game in a repeating fashion, but through a detailed expansion of the game itself.
多重博弈分析:培养多中心订单的培养皿
正如最初设想的那样,博弈论是一种将社会互动理论化的工具。随着博弈论转向预测和控制,分支到机制和市场设计理论,它的数学复杂性集中在解决空间上,最终,实现稳定状态或简单的模式行为。我认为博弈论也可以描述复杂的行为,如自发出现,多中心影响等级的发展过程,以及制度形式的出现和生存。多重游戏分析扩展了囚徒困境和委托代理游戏等经典游戏的解决方案空间,不是通过包括条件作用阶段或以重复的方式发展游戏,而是通过游戏本身的详细扩展。
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