Simulation of Self-driving System by implementing Digital Twin with GTA5

Heuijee Yun, Daejin Park
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引用次数: 4

Abstract

Computer simulation based on digital twin is an essential process when designing self-driving cars. However, designing a simulation program that is exactly equivalent to real phenomena can be arduous and cost ineffective because many things have to be implemented. In this paper, we propose a method using the online game ‘GTA5’ as a groundwork for autonomous vehicle simulation. As ‘GTA5’ has a variety of well-implemented objects, people, and roads, it can be considered a suitable tool for simulation. By using OpenCV to capture the GTA5 game screen and analyzing images with YOLO and TensorFlow [1] based on Python, we can build quite an accurate object recognition system. This can lead to the writing of algorithms for object avoidance and lane recognition. Once these algorithms have been completed, vehicles in GTA5 can be controlled through codes composed of the basic functions of autonomous driving, such as collision avoidance and lane-departure prevention.
基于GTA5实现数字孪生的自动驾驶系统仿真
基于数字孪生的计算机仿真是自动驾驶汽车设计的重要环节。然而,设计一个完全等同于真实现象的模拟程序可能是艰巨且成本低的,因为许多事情必须实现。在本文中,我们提出了一种使用在线游戏“GTA5”作为自动驾驶汽车仿真基础的方法。由于《侠盗猎车手5》拥有各种执行良好的对象、人物和道路,因此可以将其视为模拟的合适工具。通过使用OpenCV捕捉GTA5游戏画面,并基于Python使用YOLO和TensorFlow[1]对图像进行分析,我们可以构建一个相当精确的目标识别系统。这可能导致编写对象回避和车道识别算法。一旦这些算法完成,GTA5中的车辆就可以通过由自动驾驶基本功能组成的代码进行控制,例如避免碰撞和防止车道偏离。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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