{"title":"VR Animation: The New Transformation of Storytelling","authors":"Gomesh Karnchanapayap","doi":"10.1109/ANIVAE47543.2019.9050887","DOIUrl":null,"url":null,"abstract":"Since the dawn of time, humans have innate desire to tell story. As a species, we have been telling stories for thousands of years, sharing them visually and orally. From cave paintings to verses and rhymes, we have been trying to harness the art of storytelling through man-made inventions. We invented languages to better tell our tales and communicate, we invented pigments to illustrate our stories, and we even invented animation as a platform to story tell through motions and movements. One may state that while we write, draw, paint, or animate, we are in fact projecting them out of our minds. With the advent of making a story through Virtual Animation, we are not only projecting out story visually but also projecting one's own immersive experience which can be shared by others. This paper contains preliminary results of my research in Virtual Reality storytelling. The primary Virtual Reality tool used in this experiment is Oculus Quill.","PeriodicalId":181912,"journal":{"name":"2019 IEEE 2nd Workshop on Animation in Virtual and Augmented Environments (ANIVAE)","volume":"2 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2019-03-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2019 IEEE 2nd Workshop on Animation in Virtual and Augmented Environments (ANIVAE)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ANIVAE47543.2019.9050887","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
Abstract
Since the dawn of time, humans have innate desire to tell story. As a species, we have been telling stories for thousands of years, sharing them visually and orally. From cave paintings to verses and rhymes, we have been trying to harness the art of storytelling through man-made inventions. We invented languages to better tell our tales and communicate, we invented pigments to illustrate our stories, and we even invented animation as a platform to story tell through motions and movements. One may state that while we write, draw, paint, or animate, we are in fact projecting them out of our minds. With the advent of making a story through Virtual Animation, we are not only projecting out story visually but also projecting one's own immersive experience which can be shared by others. This paper contains preliminary results of my research in Virtual Reality storytelling. The primary Virtual Reality tool used in this experiment is Oculus Quill.