Story, not Gadget. Digital Media as Art Materials and Curatorial Tools in Early Childhood Art Education

M. Cabral
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引用次数: 2

Abstract

An important point of using materials in art is to explore their characteristics and possibilities, connecting them with thoughts and experiences to investigate and make sense of ideas and the world. Through art materials, artists create and narrate their own stories. This article argues that if used to b ring forth individual voices in social contexts, digital technologies can be important tools in early childhood education. Augmented Reality (AR) and Quick Response Codes (QR) are not often used in early childhood education, but have an immense potential as curatorial tools in exhibiting young children’s work. As with any other more or less traditional materials, digital media are here used for the possibilities they offer artists to explore and communicate. More than being “fancy gadgets,” materials are powerful tools to create and tell s tories. This article focuses on an art exhibition showing works by young children in a professional gallery setting, and explore uses for these digital tools in social contexts. After introducing the context for this annual exhibition as part of an early childhood center’s art program for infants, toddlers, and preschoolers, this article explores potential uses of these technologies to enhance visitor experience and increase the presence and impact of the artists’ voices. The goal of using this kind of technology is set in the kind of artistic, learning, and emotional experiences its use allows and encourages for children and adult visitors. Connecting ideas and concepts from curatorial, educational, and artistic perspectives, this article offers discussions and conclusions relevant to the fields of art and early childhood education.
故事,不是小玩意。数字媒体作为早期儿童艺术教育的艺术材料和策展工具
在艺术中使用材料的重要一点是探索它们的特性和可能性,将它们与思想和经验联系起来,研究和理解思想和世界。通过艺术材料,艺术家创造并讲述自己的故事。本文认为,如果在社会环境中使用数字技术来发出个人的声音,数字技术可以成为幼儿教育的重要工具。增强现实(AR)和快速反应码(QR)在幼儿教育中并不常用,但作为展示幼儿作品的策展工具具有巨大的潜力。与任何其他或多或少传统的材料一样,数字媒体在这里被用于为艺术家提供探索和交流的可能性。材料不仅仅是“花哨的小玩意”,更是创造和讲述故事的强大工具。本文关注的是一个在专业画廊举办的儿童艺术展览,并探讨这些数字工具在社会背景下的用途。在介绍了这个年度展览的背景后,作为幼儿中心为婴儿、幼儿和学龄前儿童举办的艺术项目的一部分,本文探讨了这些技术的潜在用途,以增强游客体验,增加艺术家的声音的存在和影响。使用这种技术的目的是为儿童和成人游客提供艺术、学习和情感体验。这篇文章从策展、教育和艺术的角度出发,提出了与艺术和幼儿教育领域相关的讨论和结论。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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