Evaluation of the Effect of VR Disaster Experience in Familiar Environment

Wataru Asaba, Kimi Ueda, H. Ishii, H. Shimoda
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引用次数: 0

Abstract

The number of natural disasters has been increasing in recent decades, and the amount of damage becomes enormous. To reduce the damage, it is crucial that people become more aware of disaster prevention and takes action for disaster prevention and mitigation. As disaster education to raise awareness, a method using virtual reality (VR) has been attractive because the VR disaster experience is more realistic than a video showing the scene of a disaster and requires less equipment than a simulated experience using a quake simulator. It can also reproduce disasters that are difficult to experience in reality, such as fire. However, in conventional VR disaster experience systems, it is possible to experience only a specific environment that the designer has selected and created in advance. The environment is often different from that in which users spend their everyday lives. Therefore, it was difficult to feel a sense of reality and fear that a disaster might actually occur. In addition, from the viewpoint of reviewing disaster countermeasures, there were few points that could be used as references. In order to solve this problem, the authors have developed a system that automatically creates a VR space that enables users to experience a disaster based on images captured by cameras. This system makes it very easy to experience disasters in the environment, which they spend everyday lives in, constructed from pictures taken by them. Moreover, it may raise awareness of disaster prevention. It is not clear, however, to what extent the experience of a disaster in a familiar environment is effective, or how the psychology of the experiencers changes when they experience a disaster in a familiar environment.The purpose of this study is therefore to evaluate whether the users’ awareness of disaster prevention improve when they experience the VR disaster experience in a familiar environment like their own room. In this study, earthquake and fire are treated as disasters to be experienced.In the experiment, participants were asked to take pictures of the room in which the participant spend their most of everyday lives, and to experience virtual earthquake and fire in the room created from the pictures and in the non-familiar environment. After experiencing each disaster experience environment, they were asked to answer a questionnaire about their awareness of disaster prevention, which included a sense of reality, a sense of fear, a sense of familiar environment, communication intention, disaster risk perception, anxiety and disaster prevention behavioral intention. The results were used to compare the effects of each disaster experience environment on the awareness of disaster prevention.The results of the evaluation experiment showed the possibility that the familiar environment can trigger participants to imagine that a disaster will actually happen to them, and can increase their awareness of disaster prevention. On the other hand, the results also suggested the possibility that participants are more likely to notice unnatural places in the experience such as objects’ movement in earthquake and the origin of fire because it was very familiar environment for them.
熟悉环境下虚拟现实灾难体验效果评价
近几十年来,自然灾害的数量不断增加,造成的损失也越来越大。为了减少损失,至关重要的是人们要提高防灾意识,并采取防灾减灾行动。作为提高灾害意识的教育手段,利用虚拟现实(VR)进行灾害教育的方法备受关注,因为VR灾难体验比展示灾难现场的视频更真实,而且比使用地震模拟器进行模拟体验所需的设备更少。它还可以再现现实中难以经历的灾难,比如火灾。然而,在传统的VR灾难体验系统中,只能体验设计者事先选择和创造的特定环境。这种环境通常不同于用户日常生活的环境。因此,很难感受到一种真实感和对灾难可能真的发生的恐惧。此外,从审查灾害对策的角度来看,可供参考的点很少。为了解决这个问题,作者开发了一种系统,可以根据相机拍摄的图像自动创建虚拟现实空间,让用户体验灾难。这个系统使他们很容易在他们日常生活的环境中体验灾难,这些环境是由他们拍摄的照片构成的。此外,它可以提高防灾意识。然而,尚不清楚在熟悉的环境中经历灾难在多大程度上是有效的,或者当他们在熟悉的环境中经历灾难时,经历者的心理会发生什么变化。因此,本研究的目的是评估当用户在自己的房间等熟悉的环境中体验VR灾难体验时,他们的防灾意识是否有所提高。在本研究中,地震和火灾被视为需要经历的灾害。在实验中,参与者被要求拍摄他们度过大部分日常生活的房间的照片,并在由照片创建的房间和不熟悉的环境中体验虚拟的地震和火灾。在经历了每个灾害体验环境后,要求他们回答一份关于防灾意识的问卷,包括现实感、恐惧感、熟悉环境感、沟通意愿、灾害风险感知、焦虑和防灾行为意愿。研究结果用于比较不同灾害体验环境对防灾意识的影响。评价实验的结果表明,熟悉的环境可能会引发参与者想象灾难真的会发生在他们身上,并可以提高他们的防灾意识。另一方面,研究结果还表明,参与者更有可能注意到体验中不自然的地方,比如物体在地震中的运动和火灾的起源,因为这对他们来说是非常熟悉的环境。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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