Vertical Slicing: Smaller is Better

I. Ratner, Jack Harvey
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引用次数: 6

Abstract

The technique of vertical slicing was introduced as a mechanism to combat our agile software development teams developing tendency toward building software in horizontal layers, building one service at a time, or grouping stories then breaking them down into layers. Those practices resulted in sprint reviews where no functionality could be demonstrated to the users and several iterations before all of the pieces were working together with useful functionality to show to users. Those habits continued when the next wave of projects with user interfaces came along. In this paper, we highlight the stories of four of our agile teams who tried vertical slicing, the challenges they faced, the victories, and the lessons learned.
垂直切片:越小越好
垂直切片技术是作为一种机制引入的,以对抗我们的敏捷软件开发团队的发展趋势,即在水平层中构建软件,一次构建一个服务,或者将故事分组,然后将它们分解为层。这些实践导致了sprint审查,其中没有功能可以向用户演示,并且在所有的部分与有用的功能一起工作以向用户展示之前进行了多次迭代。当下一波带有用户界面的项目出现时,这些习惯仍在继续。在本文中,我们将重点介绍四个尝试垂直切片的敏捷团队的故事、他们面临的挑战、取得的胜利以及从中吸取的教训。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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