Digital Writing

Daniel Punday
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引用次数: 1

Abstract

Through the framing concept of the ‘platform’, this chapter shows how digital texts frequently impose voluntary constraints upon themselves. Digital media distinguish between what Lev Manovich calls the database and interface. Print texts have only one interface on their fictional worlds, while in a digital work our encounter with that material is variable. Initially this distinction manifested itself in works like hypertext fiction that still functioned within a traditional literary framework of authorship. More recent work has, however, exploited text generated in other ways: through communal authorship, or through computational models, where texts are generated either out of a fixed body of material or in response to real-world events. Drawing on a wide range of contemporary examples, this chapter shows how the digital writer working within the boundaries of these self-imposed constraints resembles a curator or remix artist. He or she becomes an ‘author’ by arranging existing data in novel and meaningful ways.
数字写
通过“平台”的框架概念,本章展示了数字文本如何频繁地对自己施加自愿约束。数字媒体区分了Lev Manovich所说的数据库和界面。印刷文本在其虚拟世界中只有一个界面,而在数字作品中,我们与这些材料的接触是可变的。最初,这种区别在超文本小说等作品中表现出来,这些作品仍然在传统的作者框架内运作。然而,最近的工作利用了以其他方式生成的文本:通过公共作者,或通过计算模型,其中文本要么是从固定的材料体中生成的,要么是对现实世界事件的反应。在广泛的当代例子中,本章展示了数字作家如何在这些自我强加的限制范围内工作,就像策展人或混音艺术家一样。他或她通过以新颖而有意义的方式整理现有数据而成为“作者”。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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