Adaptive multi-level uniform space partitioning algorithm for high-frequency electromagnetics simulations based on ray tracing

F. Weinmann
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引用次数: 1

Abstract

This paper presents a volumetric space partitioning algorithm which can be used for accelerating high-frequency electromagnetic (EM) simulations based on a Shooting-and-Bouncing-Rays (SBR) algorithm. The goal of this algorithm is to minimize the number of ray-surface intersection tests. While the application of space partitioning is rather common in ray tracing EM simulations as well as in computer science, an adaptive multi-level extension of the volumetric space partitioning scheme is proposed here. The multi-level space partitioning algorithm only requires the maximum allowed number of geometric elements inside a volumetric space partition and adaptively creates the space partitioning grid according to the object studied in the simulation, i.e. according to the distribution of geometric elements. The results show that runtimes can easily be reduced by 50% when applying this optimization algorithm.
基于射线追踪的高频电磁仿真自适应多级均匀空间划分算法
提出了一种基于弹射射线(SBR)算法的加速高频电磁(EM)模拟的体积空间划分算法。该算法的目标是尽量减少射线-曲面相交测试的次数。空间划分在射线追踪电磁模拟和计算机科学中应用非常普遍,本文提出了一种自适应多层次扩展的体积空间划分方案。多级空间分区算法只要求在一个体积空间分区内允许的最大几何元素个数,并根据仿真所研究的对象,即根据几何元素的分布自适应地创建空间分区网格。结果表明,应用该优化算法后,运行时间可轻松减少50%。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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