The design and realization of Virtual classroom based on VRML

Zhu Rong, Wang Yong
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Abstract

This paper introduce some technology about using VRML to construct 3D virtual scene and its interactive roaming by Virtual classroom environment's researching and practice. This paper introduces the virtual classroom development process, and elaborates the key technologies of virtual classroom's geometry modeling, texture mapping, interactive behavior design and so on, and discusses how to reduce the VRML file, and how to improve the rendering speed of VRML file in order to optimize system performance to construct a lifelike Virtual classroom.
基于VRML的虚拟教室的设计与实现
本文通过对虚拟教室环境的研究和实践,介绍了利用VRML构建三维虚拟场景及其交互漫游的一些技术。本文介绍了虚拟教室的开发过程,阐述了虚拟教室的几何建模、纹理映射、交互行为设计等关键技术,讨论了如何减少VRML文件,提高VRML文件的渲染速度,以优化系统性能,构建逼真的虚拟教室。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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