Torsten Bierz, Peter Dannenmann, Kai Hergenröther, M. Bertram, H. Barthel, G. Scheuermann, H. Hagen
{"title":"Getting in touch with a cognitive character","authors":"Torsten Bierz, Peter Dannenmann, Kai Hergenröther, M. Bertram, H. Barthel, G. Scheuermann, H. Hagen","doi":"10.1109/WHC.2005.63","DOIUrl":null,"url":null,"abstract":"We provide computer-animated characters with haptic interaction, allowing human users to interfere with cognitive characters. Our work presents an interface between control and animation of virtual characters (CONTACT) and HapTEK, a framework for haptic interaction of a human hand with virtual reality (VR). This way, human-computer interaction becomes truly bidirectional, i.e. an animated character directly provides feedback to a human user, and vice versa, introducing a new quality with respect to the behavior of both. Our system for the first time offers the opportunity for human and artificial intelligence to get in touch.","PeriodicalId":117050,"journal":{"name":"First Joint Eurohaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems. World Haptics Conference","volume":"63 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2005-03-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"5","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"First Joint Eurohaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems. World Haptics Conference","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/WHC.2005.63","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 5
Abstract
We provide computer-animated characters with haptic interaction, allowing human users to interfere with cognitive characters. Our work presents an interface between control and animation of virtual characters (CONTACT) and HapTEK, a framework for haptic interaction of a human hand with virtual reality (VR). This way, human-computer interaction becomes truly bidirectional, i.e. an animated character directly provides feedback to a human user, and vice versa, introducing a new quality with respect to the behavior of both. Our system for the first time offers the opportunity for human and artificial intelligence to get in touch.