Getting in touch with a cognitive character

Torsten Bierz, Peter Dannenmann, Kai Hergenröther, M. Bertram, H. Barthel, G. Scheuermann, H. Hagen
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引用次数: 5

Abstract

We provide computer-animated characters with haptic interaction, allowing human users to interfere with cognitive characters. Our work presents an interface between control and animation of virtual characters (CONTACT) and HapTEK, a framework for haptic interaction of a human hand with virtual reality (VR). This way, human-computer interaction becomes truly bidirectional, i.e. an animated character directly provides feedback to a human user, and vice versa, introducing a new quality with respect to the behavior of both. Our system for the first time offers the opportunity for human and artificial intelligence to get in touch.
与认知角色取得联系
我们为电脑动画角色提供触觉交互,允许人类用户干预认知角色。我们的工作展示了虚拟角色(CONTACT)的控制和动画与HapTEK之间的接口,HapTEK是一个人眼与虚拟现实(VR)的触觉交互框架。这样,人机交互就变成了真正的双向交互,即动画角色直接向人类用户提供反馈,反之亦然,这就为两者的行为引入了一种新的品质。我们的系统首次为人类和人工智能提供了接触的机会。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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