Fast simulation of a moving sea surface remotely sensed by radar

N. Pinel, G. Monnier, J. Houssay
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引用次数: 4

Abstract

This paper describes the fast simulation of a sea surface remotely sensed by radar, by using parallel computing on GPU cards. The approach which consists in adding two “grids” of the surface with different spatial resolutions is tested. The high-frequency (HF) grid corresponds to the HF part of the resolved surface spectrum, and the low-frequency (LF) grid to its LF counterpart. Numerical tests on the surface slope PDF and autocorrelation function show that adding these two grids with interpolation of the LF grid give very satisfactory results, provided that an appropriate windowing is applied. Then, this very efficient surface generation makes it possible to simulate a moving sea surface remotely sensed by radar with highly reduced computing resources.
雷达遥感移动海面的快速模拟
本文介绍了基于GPU卡并行计算的雷达海面遥感快速仿真。测试了将两个不同空间分辨率的曲面“网格”相加的方法。高频(HF)网格对应于已分辨表面光谱的高频部分,低频(LF)网格对应于其低频对应部分。对地表斜率PDF和自相关函数的数值试验表明,在适当加窗的情况下,将这两种网格与LF网格的插值相结合,可以得到令人满意的结果。然后,这种非常高效的海面生成使得模拟由雷达遥感的移动海面成为可能,并且大大减少了计算资源。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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