Multimedia of Educational Game for Disability Intellectual Learning Process: A Systematic Review

Fachruniza Privita Hardiyanti, N. Azizah
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引用次数: 7

Abstract

Learning through play is an activity that is widely practiced in the current era. Educational or computer-based educational games in the learning process are not only entertaining but can also deepen relationships and enable greater learning processes. Multimedia educational games can help students to understand the material as long as the learning process looks more concrete and fun. Multimedia educational games in teaching and learning activities is also able to improve cognitive abilities possessed by individual intellectual disabilities, but their use is still rarely found. In this paper we conduct research in a systematic review of multimedia educational games as an aid in the implementation of the learning process for individuals with intellectual disabilities. The results of the study obtained from several literature indicate that multimedia educational game can be aimed at increasing the ability of individual intellectual disabilities in various ways not only in the academic field. The time needed during the use of multimedia educational games ranges from 20-60 minutes which is carried out in one full learning. The form of the game presented must be adapted to the real life of an intellectual disability individual in daily life and adapted to the abilities and obstacles that are possessed. The features provided must be able to support the ability of individual intellectual disabilities and can be used as material for improvement in the next learning
残障智识学习过程多媒体教育游戏的系统回顾
在游戏中学习是当今时代广泛开展的一项活动。学习过程中的教育游戏或基于电脑的教育游戏不仅有趣,而且可以加深关系,促进更好的学习过程。多媒体教育游戏可以帮助学生理解材料,只要学习过程看起来更具体和有趣。多媒体教育游戏在教学和学习活动中也能提高个体智障人士的认知能力,但其使用仍然很少。在本文中,我们进行了一项研究,系统地回顾了多媒体教育游戏在帮助智障人士实施学习过程中的作用。多篇文献的研究结果表明,多媒体教育游戏不仅在学术领域可以以多种方式提高智障个体的能力。在使用多媒体教育游戏的过程中,所需的时间为20-60分钟,这是一次完整的学习。所呈现的游戏形式必须适应智障人士在日常生活中的真实生活,适应其所拥有的能力和障碍。所提供的功能必须能够支持个体智障的能力,并且可以作为下次学习中改进的材料
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