Interactive quality assessment for asymmetric coding of 3D video

N. Ozbek, Gizem Ertan, Oktay Karakuş
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引用次数: 6

Abstract

In stereoscopic 3D video, it is known that humans can perceive high quality 3D video provided that one of the views in high quality. Hence, in stereo video encoding the best overall rate vs. perceived-distortion performance may be achieved by asymmetric coding which is reduction of the spatial or quantization resolution of the auxiliary view, while keeping the reference view in full resolution. In this paper, we propose an interactive quality assessment method to evaluate perceptual quality for asymmetric coding of 3D video. Subjective Evaluation of Stereo VIdeo Quality (SESVIQ) is proposed as stereo extension of SAMVIQ (Subjective Assessment Methodology for VIdeo Quality) methodology of EBU. We conducted subjective experiments to compare different algorithms such as symmetric over asymmetric rate allocation or spatial over SNR (signal-to-noise ratio) scaling of the auxiliary view. Test results show that the interactive test methodology gives more reliable results than conventional sequential test methodology, especially for low bitrate scenarios.
三维视频非对称编码的交互式质量评价
在立体3D视频中,已知只要其中一个视图是高质量的,人类就可以感知到高质量的3D视频。因此,在立体视频编码中,通过非对称编码可以实现最佳的总体速率与感知失真性能,即降低辅助视图的空间或量化分辨率,同时保持参考视图的全分辨率。在本文中,我们提出了一种交互式质量评估方法来评估三维视频的非对称编码的感知质量。立体视频质量主观评价(SESVIQ)是EBU视频质量主观评价方法(SAMVIQ)的立体扩展。我们进行了主观实验来比较不同的算法,如对称与非对称的速率分配或辅助视图的空间信噪比缩放。测试结果表明,交互式测试方法比传统的顺序测试方法提供了更可靠的结果,特别是在低比特率场景下。
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