SESAM-simulating software projects

J. Ludewig, T. Bassler, M. Deininger, K. Schneider, Jürgen Schwille
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引用次数: 22

Abstract

Teaching software engineering as well as researching in this area is very tedious due to the length and costliness of software projects. SESAM ('Software Engineering Simulation by Animated Models') therefore is designed as a simulator for software projects, allowing students to gain reality-like experiences in project management and researchers to evaluate hypotheses on the mechanisms influencing software projects. This paper focuses on the basic assumptions for SESAM, its building blocks and the way hypotheses are affecting the simulation. After a short description of the requirements for SESAM, the authors introduce objects, attributes, actions, relationships between objects, and hypotheses as its basic concepts. They present attributed graph grammars as a means for representing hypotheses. Finally they position their project with respect to related work, and they show its present a state and future development.<>
模拟sesam软件项目
由于软件项目的长度和成本,软件工程的教学和研究是非常繁琐的。因此,SESAM(“软件工程模拟动画模型”)被设计为软件项目的模拟器,让学生在项目管理中获得类似现实的经验,让研究人员评估影响软件项目的机制的假设。本文重点介绍了SESAM的基本假设,它的构建模块和假设影响模拟的方式。在对SESAM的需求进行了简短的描述之后,作者介绍了对象、属性、动作、对象之间的关系和假设作为其基本概念。他们提出了属性图语法作为表示假设的一种手段。最后,他们将自己的项目与相关工作进行了定位,并展示了其现状和未来的发展
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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