Process Oriented Logic Simulation

Sany M. Leinwand
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引用次数: 1

Abstract

Theoretically, simulation can be activity oriented, event oriented or process oriented. Existing techniques for logic simulation are either activity or event oriented. In this paper, the possibility of logic simulation using process oriented concepts is investigated. Such an approach is justified by the need to support modular design environments. The key feature is that of asynchronous module activity: the timing order of signal changes has to be preserved only for those events belonging to the same module. It is shown that as long as the proper order of occurence for intermodule signaling is faithfully preserved, a centralized scheduling of events is avoidable. Thus, sequences of uninterruptible local events (termed atomic activities) can be simulated in complete isolation. The correct definition of uninterruptible local activities needs some information on allowable timing of interface events.
面向过程的逻辑仿真
理论上,仿真可以是面向活动的、面向事件的或面向过程的。现有的逻辑模拟技术要么是面向活动的,要么是面向事件的。本文研究了利用面向过程的概念进行逻辑仿真的可能性。支持模块化设计环境的需要证明了这种方法的合理性。关键特性是异步模块活动:信号变化的时序顺序必须仅为属于同一模块的那些事件保留。研究表明,只要保持模块间信令的正确发生顺序,事件的集中调度是可以避免的。因此,可以在完全隔离的情况下模拟不可中断的局部事件序列(称为原子活动)。不可中断本地活动的正确定义需要一些关于允许的接口事件定时的信息。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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