{"title":"Location-based mobile learning applications: A conceptual framework for co-design","authors":"A. Lliteras, C. Challiol, S. Gordillo","doi":"10.1109/LACLO.2017.8120946","DOIUrl":null,"url":null,"abstract":"This paper presents a conceptual framework for co-design (by multidisciplinary team) Location-based Mobile Learning Applications. Four stages are identified related with this kind of applications: conceptual design, development cycle, put into practice and evaluation. This paper is focus on the first stage, the conceptual design. For this stage, relevant features are described. In particular, good practices of software engineering could be used for the design stage. As part of conceptual design, guidelines are provided to define learning content decoupled of relevant locations of physical space (indoor or outdoor). This allows to reuse both in different applications.","PeriodicalId":278097,"journal":{"name":"2017 Twelfth Latin American Conference on Learning Technologies (LACLO)","volume":"68 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2017-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"10","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2017 Twelfth Latin American Conference on Learning Technologies (LACLO)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/LACLO.2017.8120946","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 10
Abstract
This paper presents a conceptual framework for co-design (by multidisciplinary team) Location-based Mobile Learning Applications. Four stages are identified related with this kind of applications: conceptual design, development cycle, put into practice and evaluation. This paper is focus on the first stage, the conceptual design. For this stage, relevant features are described. In particular, good practices of software engineering could be used for the design stage. As part of conceptual design, guidelines are provided to define learning content decoupled of relevant locations of physical space (indoor or outdoor). This allows to reuse both in different applications.