{"title":"SIMULATION AND GAME-BASED APPROACH TO TRAINING FUTURE PHYSICAL EDUCATION TEACHERS FOR PROFESSIONAL ACTIVITY","authors":"S. Ihnatenko","doi":"10.24195/2218-8584-2018-9-80-85","DOIUrl":null,"url":null,"abstract":"The article focuses on the process of training future physical education teachers for future activity on the basis of simulation teaching as a training prerequisite. The essence and significance of simulation and game-based learning in the process of future teachers’ professional training are described. The following means of simulation and game-based learning are distinguished: simulation game, business game, role-playing game, problem situations, game training; the feasibility of their usage is argued.\nKeywords: professional activity, simulation and game-based learning, training of students, physical education.","PeriodicalId":424205,"journal":{"name":"Modern Tendencies in Pedagogical Education and Science of Ukraine and Israel: the Way to Integration","volume":"94 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2018-09-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Modern Tendencies in Pedagogical Education and Science of Ukraine and Israel: the Way to Integration","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.24195/2218-8584-2018-9-80-85","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
The article focuses on the process of training future physical education teachers for future activity on the basis of simulation teaching as a training prerequisite. The essence and significance of simulation and game-based learning in the process of future teachers’ professional training are described. The following means of simulation and game-based learning are distinguished: simulation game, business game, role-playing game, problem situations, game training; the feasibility of their usage is argued.
Keywords: professional activity, simulation and game-based learning, training of students, physical education.