Adaptive and playful approach in the MOOC: Thanks to serious game

Wiem Maalej, S. Msaed, Philippe Pernelle, T. Carron
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引用次数: 8

Abstract

Massive Open Online Course(MOOC) is a new development of knowledge learning. Two main models (xMOOC and cMOOC) provide online open education thanks to the wide use of information and communication technologies. The attractiveness of MOOCs is an undeniable fact and the number of participants on institutional websites is very important. Despite this success, the number of learners completing the entire Mooc is very low. In this paper we propose to improve MOOC completion rates by adaptive and playful approach. For this, we propose the use of flexible learning paths and integration with a Serious Game.
MOOC中的适应性和趣味性方法:多亏了严肃的游戏
大规模在线开放课程(MOOC)是知识学习的新发展。由于信息和通信技术的广泛使用,两种主要模式(xMOOC和cMOOC)提供了在线开放教育。mooc的吸引力是一个不可否认的事实,机构网站上的参与者数量非常重要。尽管取得了这样的成功,但完成整个Mooc课程的学习者数量非常低。在本文中,我们提出通过自适应和有趣的方法来提高MOOC的完成率。为此,我们建议使用灵活的学习路径并与严肃游戏相结合。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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