Identity, Immortality, Happiness

S. Edelman
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Abstract

To the extent that the performance of embodied and situated cognitive agents is predicated on fore- thought, such agents must remember, and learn from, the past to predict the future. In complex, non-stationary environments, such learning is facilitated by an intrinsic motivation to seek novelty. A significant part of an agent’s identity is thus constituted by its remembered distilled cumulative life experience, which the agent is driven to constantly expand. The combination of the drive to novelty with practical limits on memory capacity posits a problem. On the one hand, because novelty seekers are unhappy when bored, merely reliving past positive experiences soon loses its appeal: happiness can only be attained sporadically, via an open-ended pursuit of new experience. On the other hand, because the experiencer’s memory is finite, longevity and continued novelty, taken together, imply eventual loss of at least some of the stored content, and with it a disruption of the constructed identity. In this essay, I examine the biobehavioral and cognitive-computational circumstances that give rise to this problem and explore its implications for the human condition.
身份,不朽,幸福
在某种程度上,具体化和情境认知代理的表现是基于预先思考的,这样的代理必须记住并从过去学习来预测未来。在复杂的、非固定的环境中,寻求新奇的内在动机促进了这种学习。因此,行为人身份的一个重要部分是由其记忆中提炼出来的累积生活经验构成的,行为人被驱使着不断地扩展这些经验。对新奇事物的追求与记忆容量的实际限制相结合,产生了一个问题。一方面,因为追求新奇的人在无聊的时候会不开心,仅仅重温过去的积极经历很快就会失去吸引力:幸福只能通过对新体验的开放式追求偶尔获得。另一方面,由于体验者的记忆是有限的,寿命和持续的新鲜感加在一起,意味着最终至少会丢失一些存储的内容,并随之破坏构建的身份。在这篇文章中,我研究了导致这个问题的生物行为和认知计算环境,并探讨了它对人类状况的影响。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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