The Role Playing Games from Classic to Modern: Future Perspective

Mohamad Shahfadhil Noorudin, Siti Nor Katijah Mohd Jamil, M. H. Alkawaz, Md Gapar Md Johar
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Abstract

This paper deals with Role Playing Games which known as a RPG in abbreviation, and it also review old and current RPG genre video games that found in the market from a well-known classic to its modern contemporary. RPG is a game genre that can be defined as a game in which its system focuses on Role-play aspect found in-game such as role-play as a hero or any specified class in-game, this also include player-built character experience or Meta build. The role-playing game can be seen as story-focused, there is always been a stake that the player has to conquer and it could be something about saving a world by defeating a boss, the player will be put in a shoe of the main character and it is up to the player to build the character to its fullest potential. On the other hand, RPG is also well known for its intricate storyline especially that of Japanese role-playing game also known as JRPG and over the year the story of the RPG genre has evolved becoming more serious and tackling what could be assumed as a realistic and fantasy depiction of a real-life world.
角色扮演游戏从经典到现代:未来展望
本文将讨论角色扮演游戏(简称RPG),并回顾市场上从经典到现代的RPG类型电子游戏。RPG是一种游戏类型,它的系统专注于游戏中的角色扮演元素,如角色扮演英雄或任何特定的游戏角色,这也包括玩家创造的角色体验或元构建。角色扮演游戏以故事为中心,总是有玩家必须征服的风险,比如通过击败boss拯救世界,玩家将扮演主角的角色,并由玩家来最大限度地发挥角色的潜力。另一方面,RPG也以其复杂的故事情节而闻名,尤其是日本角色扮演游戏(JRPG),随着时间的推移,RPG类型的故事变得越来越严肃,并且可以被认为是对现实世界的现实和幻想描述。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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