Texture representation using autoregressive models

Mangala S. Joshi, P. Bartakke, M. Sutaone
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引用次数: 16

Abstract

Texture is a fundamental characteristic in many natural images that plays an important role in human visual perception and in turn provides information for image understanding and scene interpretation. The textured image can be modeled to describe, analyze and synthesize the texture. The model parameters capture the essential perceived qualities of texture. One of the important characteristics of texture data is the statistical dependence of the gray level at a lattice point on those of its neighbors. The spatial-interaction models characterize this statistical dependency by representing the intensity of a pixel, as a 2-D linear combination of the intensity of its neighbors and an additive noise. One way of specifying this interaction is simultaneous autoregressive (SAR) models. This is one of the most traditional methods used for modeling in the area of image processing. This paper presents the work done by the authors on parameter estimation and synthesis of textured images using Simultaneous Autoregressive (SAR) modeling. Different programs are developed in MATLAB to implement the parameter estimation and synthesis and are tested for their performance. The scope of this work includes the use of causal and noncausal methods for modeling and synthesizing natural textures. Simultaneous or spatial autoregressive models with causal and noncausal neighborhoods are used for parameter estimation and texture pattern generation. Parameter estimation is done by two different methods: The least square error (LSE) and maximum likelihood estimation (MLE). LSE method is preferred for causal models. MLE method is used for noncausal autoregressive models and it uses iterative algorithm. The synthesis procedure is based on generating a two dimensional autoregressive random field driven by a two dimensional zero mean white noise field with unit variance. Two different algorithms are used for synthesis of causal and noncausal AR models. Different image textures are synthesized using a given set of neighborhoods and parameters. Different patterns of synthetic images can be generated using various sets of parameters. A number of images from Brodatz album are tested for parameter estimation and synthesis. The synthesized image retains the pattern in the original image like vertical or horizontal streaks. An interactive graphical user interface (GUI) is developed using MATLAB that allows user to select one image from Brodatz album. The user can choose between causal or noncausal neighborhood and select number of elements in the neighborhood or choose any one set of neighborhood from different sets stored, and find out SAR model parameters by one of the methods of parameter estimation. The user can synthesize the image using these parameters. Both original and synthesized image are displayed side by side on the screen and the user can easily compare the two images. Thus the GUI offers an interactive platform for implementation of parameter estimation using different neighborhoods for the images from Brodatz album and synthesis of the image from these estimated parameters.
使用自回归模型的纹理表示
纹理是许多自然图像的基本特征,在人类的视觉感知中起着重要作用,并为图像理解和场景解释提供信息。对纹理图像进行建模,对纹理进行描述、分析和综合。模型参数捕获纹理的基本感知品质。纹理数据的一个重要特征是格点的灰度值与其相邻点的灰度值具有统计依赖性。空间相互作用模型通过表示像素的强度来表征这种统计依赖性,作为其邻居强度和加性噪声的二维线性组合。指定这种相互作用的一种方法是同步自回归(SAR)模型。这是图像处理领域中最传统的建模方法之一。本文介绍了作者利用同步自回归(Simultaneous Autoregressive, SAR)建模在纹理图像参数估计和合成方面所做的工作。在MATLAB中编写了不同的程序来实现参数估计和综合,并对其性能进行了测试。这项工作的范围包括使用因果和非因果方法建模和合成自然纹理。具有因果和非因果邻域的同步或空间自回归模型用于参数估计和纹理模式生成。参数估计由两种不同的方法完成:最小二乘误差(LSE)和最大似然估计(MLE)。对于因果模型,首选LSE方法。对非因果自回归模型采用最大似然法,并采用迭代算法。合成过程是基于产生由单位方差的二维零均值白噪声场驱动的二维自回归随机场。两种不同的算法用于综合因果和非因果AR模型。使用给定的一组邻域和参数合成不同的图像纹理。使用不同的参数集可以生成不同模式的合成图像。对来自Brodatz相册的大量图像进行了参数估计和合成测试。合成图像保留了原始图像中的模式,如垂直或水平条纹。利用MATLAB开发了一个交互式图形用户界面(GUI),允许用户从Brodatz相册中选择一张图像。用户可以在因果邻域和非因果邻域之间进行选择,并选择邻域中的元素个数或从存储的不同集中选择任意一组邻域,通过参数估计方法中的一种找到SAR模型参数。用户可以使用这些参数合成图像。原始图像和合成图像并排显示在屏幕上,用户可以方便地对两幅图像进行比较。因此,GUI提供了一个交互式平台,用于对来自Brodatz相册的图像使用不同的邻域进行参数估计,并根据这些估计的参数对图像进行合成。
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