Usability and self-service information technology: Cognitive engineering in product design and evaluation

G. Johnson, Mark G. Westwater
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引用次数: 8

Abstract

Self-service products such as automatic teller machines are becoming more complex as they support new services, are being used in new environments, and employ new technologies. End-users' expectations of self-service products also are being raised as they gain more experience with interactive technologies. This paper describes the cognitive engineering activities of self-service information technology, including end-user perceptions, performance, and satisfaction. Such issues as specifying usability at concept stages, integrating prototype evaluations, and incorporating design recommendations also are discussed. In addition, the paper presents practical methods to design self-service products, including heuristic usability evaluations, “Wizard of Oz” investigations, and formal task-based evaluations. The paper also draws upon a number of usability studies conducted by self-service product and advanced technology developers.
可用性和自助服务信息技术:产品设计和评估中的认知工程
自助服务产品(如自动柜员机)正变得越来越复杂,因为它们支持新服务,在新环境中使用,并采用新技术。终端用户对自助服务产品的期望也在提高,因为他们在交互式技术方面获得了更多的经验。本文描述了自助服务信息技术的认知工程活动,包括终端用户感知、性能和满意度。诸如在概念阶段指定可用性、集成原型评估和合并设计建议等问题也进行了讨论。此外,本文还介绍了设计自助服务产品的实用方法,包括启发式可用性评估、“绿野仙踪”调查和正式的基于任务的评估。本文还借鉴了许多由自助服务产品和先进技术开发人员进行的可用性研究。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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