Hardness of Approximation and Greedy Algorithms for the Adaptation Problem in Virtual Environments

Ananth I. Sundararaj, Manan Sanghi, J. Lange, P. Dinda
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引用次数: 11

Abstract

Over the past decade, wide-area distributed computing has emerged as a powerful computing paradigm. Virtual machines greatly simplify wide-area distributed computing by lowering the abstraction to benefit both resource users and providers. A virtual execution environment consisting of virtual machines (VMs) interconnected with virtual networks provides opportunities to dynamically optimize, at run-time, the performance of existing, unmodified distributed applications without any user or programmer intervention. We have formalized the adaptation problem in virtual execution environments and shown that it is NP-hard to both, solve and approximate within a factor of m1/2-δfor any δ > 0, where m is the number of edges in the virtual overlay graph. We also designed and evaluated greedy adaptation algorithms and found them to work well in practice.
虚拟环境中自适应问题的逼近硬度与贪心算法
在过去的十年中,广域分布式计算已经成为一种强大的计算范式。虚拟机通过降低抽象极大地简化了广域分布式计算,从而使资源用户和提供者都受益。由与虚拟网络相互连接的虚拟机(vm)组成的虚拟执行环境提供了在运行时动态优化现有的、未修改的分布式应用程序的性能的机会,而无需任何用户或程序员的干预。我们已经形式化了虚拟执行环境中的自适应问题,并表明对于任何δ > 0,在m1/2-δ因子范围内求解和近似都是np困难的,其中m是虚拟覆盖图中的边数。设计并评价了贪婪自适应算法,在实际应用中取得了良好的效果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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