The Application of Dick and Carey Learning Design toward Student’s Independence and Learning Outcome

Johanes Sapri, Nesna Agustriana, R. G. T. Kusumah
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引用次数: 9

Abstract

The purpose of this research was to describe the application of Dick and learning design in the course of ICT Design and Multimedia as well as instructional impact and it’s accompanied as learning outcomes for students. The design used in this study is Classroom Action Research (CAR) with steps of planning, implementation, observation, and reflection which is consisting of 3 (three) cycles. The subjects of this research were sit in the second semester (even) students, consist of 32 students. Data collection techniques are written tests to measure "instructional effects" or mastery of Multimedia Design and ICT lecture materials. Whereas to see the "impact accompaniment" technique used is observation. The results of the research can be summarized as follows. First, application of learning design dick and carey can actualize the impact of instructional and accompanying student learning outcomes through steps; a) needs analysis to determine goals, b) conduct learning analysis, c) analyze students and their environment, d) formulate specific objectives, e) write down performance goals (learning objectives), f) develop learning strategies, g) develop learning materials, g) designing & developing formative evaluation, and h) revising the learning. The application of the Dick and Carey learning design is very effective to actualize instructional impacts as a result of learning Multimedia and ICT Design courses for second (2) semester students of Education Technology University Bengkulu. This is probably because the learning design has a systematic process in teaching and learning processes. Keywords—Dick and Carey strategy; instructional impact; accompanying impact; learning outcomes
Dick和Carey学习设计在学生独立性和学习成果中的应用
本研究的目的是描述Dick与学习设计在ICT设计与多媒体课程中的应用,以及教学影响和伴随而来的学生学习成果。本研究采用的设计是课堂行动研究(CAR),包括计划、实施、观察和反思三个步骤,由3个周期组成。本研究的对象为初二学期(甚至)的学生,共32名学生。数据收集技术是衡量“教学效果”或掌握多媒体设计和ICT讲座材料的书面测试。而观察“冲击伴奏”技术的使用则是一种观察。研究结果可以总结如下。第一,应用学习设计dick和carey可以分步骤实现教学和伴随学生学习成果的影响;A)需求分析确定目标,b)进行学习分析,c)分析学生及其环境,d)制定具体目标,e)写下绩效目标(学习目标),f)制定学习策略,g)开发学习材料,g)设计和开发形成性评价,h)修改学习内容。通过对明库鲁教育科技大学第二学期多媒体与ICT设计课程的学习,Dick和Carey学习设计的应用对教学效果的实现是非常有效的。这可能是因为学习设计在教与学的过程中有一个系统的过程。关键词:迪克和凯里策略;教学效果;附带的影响;学习成果
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