3D Object Reconstruction Using Geometric Computing

P. Igwe, G. Knopf
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引用次数: 12

Abstract

Fragmented objects are encountered in a variety of diverse engineering and scientific fields including industrial inspection, customized medical prosthesis design, forensic science, paleontology, and archaeology. The arbitrarily broken pieces must be reassembled and new material often added to complete the process of shape reconstruction. To prevent physical damage of the pieces during reconstruction and enhance shape visualization scientists have begun to exploit 3D data acquisition and graphical modeling tools. An algorithm for enabling free-form shape reconstruction from digitized data of fragmented pieces is described in this paper. The method exploits the topological structure and learning algorithm of a 3D self-organizing feature map (SOFM). The lattice of the SOFM is a spherical mesh that maintains the relative connectivity of the neighboring nodes as it transforms under external forces. The weight nodes of the lattice represent vertices of the constituent elements in the facetted surface model. The technique is illustrated by reconstructing two clay objects with closed geometries from several fragmented parts
利用几何计算进行三维物体重建
碎片物体在各种不同的工程和科学领域中都遇到过,包括工业检验、定制医疗假体设计、法医学、古生物学和考古学。任意破碎的碎片必须重新组装,并经常添加新材料以完成形状重建过程。为了防止碎片在重建过程中的物理损伤和增强形状可视化,科学家们开始利用三维数据采集和图形建模工具。本文描述了一种从碎片数字化数据中实现自由形状重构的算法。该方法利用了三维自组织特征映射(SOFM)的拓扑结构和学习算法。SOFM的晶格是一个球形网格,在外力作用下变换时保持相邻节点的相对连通性。网格的权重节点表示面形模型中组成元素的顶点。该技术通过从几个碎片部分重建具有封闭几何形状的两个粘土物体来说明
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