Exploring child-robot interaction ecology in the development of computational thinking

Ewelina Bakala, J. Hourcade, G. Tejera
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引用次数: 0

Abstract

In recent decades, technological developments related to computing, informatics, and digitization have generated radical changes in our lives. This new reality brings with it the need for children and young people to develop new basic skills linked to what has been called computational thinking. Computational thinking taught from an early age may allow individuals and society to understand and use new conceptual structures and models that represent complex phenomena and processes in the world around us. However, stimulating the development of computational thinking at an early age (preschool) continues to be an academic challenge whose approach requires research, interdisciplinary work, and innovation. My doctoral thesis aims to contribute to the design, development and evaluation of child-robot interaction (including programming interface, interaction context and activities), aimed at promoting the development of computational thinking in preschool children.
探索计算思维发展中的儿童-机器人交互生态
近几十年来,与计算、信息学和数字化相关的技术发展给我们的生活带来了根本性的变化。这种新的现实要求儿童和年轻人发展与所谓的计算思维相关的新的基本技能。从小教授计算思维可以让个人和社会理解和使用新的概念结构和模型,这些结构和模型代表了我们周围世界的复杂现象和过程。然而,在早期(学龄前)激发计算思维的发展仍然是一个学术挑战,其方法需要研究,跨学科工作和创新。我的博士论文旨在对儿童机器人交互(包括编程接口、交互环境和活动)的设计、开发和评估做出贡献,旨在促进学龄前儿童计算思维的发展。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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