Accelerating source-level timing simulation

Simon Schulz, O. Bringmann
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引用次数: 3

Abstract

Source-level timing simulation (SLTS) is a promising method to overcome one major challenge in early and rapid prototyping: fast and accurate simulation of timing behavior. However, most of existing SLTS approaches are still coupled with a considerable simulation overhead. We present a method to reduce source-level timing simulation overhead by removing superfluous instrumentation based on instrumentation dependency graphs. We show in experiments, that our optimizations decrease simulation overhead significantly (up to factor 7.7), without losing accuracy. Our detailed experiments are based on benchmarks as well as real life production code, that is simulated in a virtual environment.
源级时序仿真(SLTS)是一种很有前途的方法,可以克服早期和快速原型设计中的一个主要挑战:快速准确地模拟时序行为。然而,大多数现有的SLTS方法仍然伴随着相当大的模拟开销。我们提出了一种方法,通过移除基于仪器依赖图的多余仪器来减少源级定时仿真开销。我们在实验中表明,我们的优化显著降低了模拟开销(高达因子7.7),而不损失准确性。我们的详细实验是基于基准测试以及在虚拟环境中模拟的现实生活生产代码。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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