A. Farooq, R. Raisamo, Jani Lylykangas, O. Špakov, Veikko Surakka
{"title":"Comparing Electrostatic and Vibrotactile Feedback for In-Car Touchscreen\n Interaction using common User Interface Controls","authors":"A. Farooq, R. Raisamo, Jani Lylykangas, O. Špakov, Veikko Surakka","doi":"10.54941/ahfe1002822","DOIUrl":null,"url":null,"abstract":"The automotive evolution in virtual controls for touchscreen interaction\n provides the opportunity to manage and manipulate In-vehicle Infotainment\n (IVI) system without the need for large physical control. However, as most\n of these virtual controls are designed for visual feedback in PCs and mobile\n devices, their implementation can have usability and accessibility\n constraints in a moving vehicle. In fact, for some controls the interaction\n primitives may be substantially different from the physical versions (i.e.,\n multi-finger knobs, single finger dials etc.), therefore requiring drivers\n to remaster the mechanics of virtual interaction to properly utilize these\n controls on a touchscreen surface. Although, some IVI systems now include\n basic vibrotactile feedback which may only provide abstract confirmation of\n triggers or events, but this technique may not be ideal for calibrated\n tactile or textural output in a moving vehicle. Recently, electrostatic or\n electrovibration feedback has been proposed for touchscreen interaction\n which can augment the systems with clear and precise textures rendered on\n the touchscreen. As this technology is relatively new and may have certain\n limitations, it is important to understand how the usability of current\n graphical user interfaces (GUIs) controls augmented with electrostatic\n feedback may improve touchscreen interaction. This research study looks at 8\n common GUI controls adapted for touchscreen surfaces primarily for visual\n interaction and augments them with vibrotactile and electrostatic feedback.\n The goal of the study is to understand which type of controls are suitable\n for visual only interaction, and which controls require basic tactile\n feedback (vibration confirmation), while identifying the GUI controls that\n may be most effectively utilized in the presence of electrostatic tactile\n feedback on the touchscreen using friction variation.","PeriodicalId":269162,"journal":{"name":"Proceedings of the 6th International Conference on Intelligent Human Systems Integration (IHSI 2023) Integrating People and Intelligent Systems, February 22–24, 2023, Venice, Italy","volume":"14 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 6th International Conference on Intelligent Human Systems Integration (IHSI 2023) Integrating People and Intelligent Systems, February 22–24, 2023, Venice, Italy","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.54941/ahfe1002822","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
The automotive evolution in virtual controls for touchscreen interaction
provides the opportunity to manage and manipulate In-vehicle Infotainment
(IVI) system without the need for large physical control. However, as most
of these virtual controls are designed for visual feedback in PCs and mobile
devices, their implementation can have usability and accessibility
constraints in a moving vehicle. In fact, for some controls the interaction
primitives may be substantially different from the physical versions (i.e.,
multi-finger knobs, single finger dials etc.), therefore requiring drivers
to remaster the mechanics of virtual interaction to properly utilize these
controls on a touchscreen surface. Although, some IVI systems now include
basic vibrotactile feedback which may only provide abstract confirmation of
triggers or events, but this technique may not be ideal for calibrated
tactile or textural output in a moving vehicle. Recently, electrostatic or
electrovibration feedback has been proposed for touchscreen interaction
which can augment the systems with clear and precise textures rendered on
the touchscreen. As this technology is relatively new and may have certain
limitations, it is important to understand how the usability of current
graphical user interfaces (GUIs) controls augmented with electrostatic
feedback may improve touchscreen interaction. This research study looks at 8
common GUI controls adapted for touchscreen surfaces primarily for visual
interaction and augments them with vibrotactile and electrostatic feedback.
The goal of the study is to understand which type of controls are suitable
for visual only interaction, and which controls require basic tactile
feedback (vibration confirmation), while identifying the GUI controls that
may be most effectively utilized in the presence of electrostatic tactile
feedback on the touchscreen using friction variation.