{"title":"Device logic and program structures in mixed reality simulation environments","authors":"Björn Eisen, M. Jansen, H. Hoppe","doi":"10.1109/WMTE.2005.19","DOIUrl":null,"url":null,"abstract":"In the ''smart planets\" environment described in this paper, smart objects are used to set up astronomical configurations in a hands-on fashion. The physical configuration is then mapped onto a dynamic simulation environment. Details and the logic of the underlying mapping are explained and analysed.","PeriodicalId":104410,"journal":{"name":"IEEE International Workshop on Wireless and Mobile Technologies in Education (WMTE'05)","volume":"2015 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2005-11-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"IEEE International Workshop on Wireless and Mobile Technologies in Education (WMTE'05)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/WMTE.2005.19","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
In the ''smart planets" environment described in this paper, smart objects are used to set up astronomical configurations in a hands-on fashion. The physical configuration is then mapped onto a dynamic simulation environment. Details and the logic of the underlying mapping are explained and analysed.