Towards a unified framework for hand-based methods in First Person Vision

Alejandro Betancourt, Pietro Morerio, L. Marcenaro, E. Barakova, G.W.M. Rauterberg, C. Regazzoni
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引用次数: 17

Abstract

First Person Vision (Egocentric) video analysis stands nowadays as one of the emerging fields in computer vision. The availability of wearable devices recording exactly what the user is looking at is ineluctable and the opportunities and challenges carried by this kind of devices are broad. Particularly, for the first time a device is so intimate with the user to be able to record the movements of his hands, making hand-based applications for First Person Vision one the most explored area in the field. This paper explores the more popular processing steps to develop hand-based applications, and proposes a hierarchical structure that optimally switches between each of the levels to reduce the computational cost of the system and improve its performance.
朝着第一人称视觉中基于手的方法的统一框架前进
第一人称视觉(Egocentric)视频分析是当今计算机视觉研究的新兴领域之一。准确记录用户所看内容的可穿戴设备的可用性是不可避免的,这种设备带来的机遇和挑战是广泛的。特别是,设备第一次与用户如此亲密,以至于能够记录他的手的运动,这使得基于手的应用程序成为该领域探索最多的领域之一。本文探讨了开发基于手的应用程序的更流行的处理步骤,并提出了一种分层结构,可以在每个级别之间进行最佳切换,以降低系统的计算成本并提高其性能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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