Smart hill climbing for agile dynamic mapping in many-core systems

Mohammad Fattah, M. Daneshtalab, P. Liljeberg, J. Plosila
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引用次数: 107

Abstract

Stochastic hill climbing algorithm is adapted to rapidly find the appropriate start node in the application mapping of network-based many-core systems. Due to highly dynamic and unpredictable workload of such systems, an agile run-time task allocation scheme is required. The scheme is desired to map the tasks of an incoming application at run-time onto an optimum contiguous area of the available nodes. Contiguous and unfragmented area mapping is to settle the communicating tasks in close proximity. Hence, the power dissipation, the congestion between different applications, and the latency of the system will be significantly reduced. To find an optimum region, we first propose an approximate model that quickly estimates the available area around a given node. Then the stochastic hill climbing algorithm is used as a search heuristic to find a node that has the required number of available nodes around it. Presented agile climber takes the steps using an adapted version of hill climbing algorithm named Smart Hill Climbing, SHiC, which takes the runtime status of the system into account. Finally, the application mapping is performed starting from the selected first node. Experiments show significant gain in the mapping contiguousness which results in better network latency and power dissipation, compared to state-of-the-art works.
多核心系统中敏捷动态映射的智能爬坡
在基于网络的多核系统的应用映射中,采用随机爬坡算法快速找到合适的起始节点。由于此类系统的工作负载具有高度动态性和不可预测性,因此需要灵活的运行时任务分配方案。该方案希望在运行时将传入应用程序的任务映射到可用节点的最佳连续区域。连续和非碎片化区域映射是为了解决近距离的通信任务。因此,系统的功耗、不同应用之间的拥塞和延迟将大大降低。为了找到最优区域,我们首先提出了一个近似模型,可以快速估计给定节点周围的可用区域。然后使用随机爬坡算法作为搜索启发式算法,寻找具有所需数量可用节点的节点。本文提出的敏捷攀爬器采用了一种改进的爬坡算法——智能爬坡算法(Smart hill climb, SHiC),该算法考虑了系统的运行状态。最后,从选定的第一个节点开始执行应用程序映射。实验表明,与目前的工作相比,该方法在映射连续性方面有了显著的提高,从而获得了更好的网络延迟和功耗。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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