Simulating Virtual Construction Scenes on OpenStreetMap

Wanwan Li
{"title":"Simulating Virtual Construction Scenes on OpenStreetMap","authors":"Wanwan Li","doi":"10.1145/3546607.3546610","DOIUrl":null,"url":null,"abstract":"Nowadays, as more advanced technologies in Virtual Reality (VR) are emerging, virtual training become an important branch of modern construction training programs. However, manually creating virtual construction scenes is time-consuming and effort-demanding for VR developers. Given this observation, we devise a novel procedural modeling approach for simulating virtual construction scenes on OpenStreetMap (OSM) without demanding too much manual effort. According to a series of numerical studies, we demonstrate that, through our proposed approach, parameterized realistic construction sites can be automatically generated in virtual reality given arbitrary location coordinates in the real world with OpenStreetMap data.","PeriodicalId":114920,"journal":{"name":"Proceedings of the 6th International Conference on Virtual and Augmented Reality Simulations","volume":"65 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2022-03-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 6th International Conference on Virtual and Augmented Reality Simulations","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3546607.3546610","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1

Abstract

Nowadays, as more advanced technologies in Virtual Reality (VR) are emerging, virtual training become an important branch of modern construction training programs. However, manually creating virtual construction scenes is time-consuming and effort-demanding for VR developers. Given this observation, we devise a novel procedural modeling approach for simulating virtual construction scenes on OpenStreetMap (OSM) without demanding too much manual effort. According to a series of numerical studies, we demonstrate that, through our proposed approach, parameterized realistic construction sites can be automatically generated in virtual reality given arbitrary location coordinates in the real world with OpenStreetMap data.
在OpenStreetMap上模拟虚拟建筑场景
如今,随着虚拟现实(VR)等先进技术的不断涌现,虚拟培训已成为现代建筑培训的一个重要分支。然而,对于VR开发者来说,手动创建虚拟建筑场景既耗时又费力。鉴于这一观察结果,我们设计了一种新的程序建模方法,用于在OpenStreetMap (OSM)上模拟虚拟建筑场景,而不需要太多的人工努力。通过一系列的数值研究,我们证明,通过我们提出的方法,可以在虚拟现实中自动生成参数化的真实建筑工地,给定现实世界中使用OpenStreetMap数据的任意位置坐标。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术官方微信